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As they are flying units, they can easily bypass walls and cliffs, giving less time for opponents to defend themselves. A small group of them alone has enough power to quickly level a Town Center and even a few nearby buildings. Since they also deal crush damage, the birds are very effective against buildings. These storms deal Area of Effect damage and will hit several targets until they vanish. Instead, they flap their wings and the heat generates small firestorms that drift on the ground for about 5 seconds. Unlike other ranged units, Vermilion Birds don't throw projectiles at their targets. Although they are expensive, they can only be hit by ranged units, have high pierce armor, and the highest number of Hit Points of any trainable airborne Myth Unit. The Vermilion Bird is one of the strongest Mythic Age myth units in the game. Each tornado lasts 5 seconds and wanders randomly at low speed. Ravana starts casting Swift Liberation in this phase.Vermilion Birds summon mini fire tornadoes that do 15 hack damage and 10 crush damage per second to all units within about four feet range.After Prey – orbs ( Rose of Conviction).A member of the party will be marked with a red Prey debuff – this debuff can be passed to other members of the party by walking on top of them.Immediately after Pillars of Heaven completes, a member of the party will be marked with a grey marker – this is the marker for Laughing Rose.This move causes immense knockback and will knock you off the stage if there is no wall behind you, and deals more damage the closer you are to Ravana. If not, move around Ravana until you have a wall behind you. Upon landing, immediately make sure there is a wall behind you.When this cast finishes, he will cast Chandrahas on the party, lifting the party into the air for about 15 seconds and dealing raid-wide damage. Ultimate: After the double Atma-Linga, Ravana will move to the center and begin casting Bloody Fuller.Ravana will then take off into the air, before landing back down at one of the edges of the arena, along with 3 clones.Take note of where Ravana lands, and when the second Ravana lands, move to the empty side of the arena.Continue DPSing Ravana until the cast completes Immediately stack behind Ravana once you see Liberation being cast.After the circles explode, run to the middle – Ravana will land in the center and begin charging up his next move, Liberation.Ravana will also drop 3 puddles of fire that inflict Burns on anyone who walks into them – do not walk into these at all costs.For line-fire AoEs If you are stacked in the center, these AoEs will be dropped through the center of the room, creating a criss-cross of fire lines across the arena. After the cast completes, you should immediately run to the center of the room.Prelude to Liberation then stack in centre for fire AoEs and circles.So I’m posting here the stuff that comes up as runs are so fast now. I understand how Ravana works but have not memorised things well enough to articulate them to other people. Never tried Thordan or Sephi but hoping to do Zurvan this weekend. I’ve beaten Bismark, Ravana and Sophia out of the Heavensward Extreme Primals and seen Nidhogg to a decent level.